AXAR Team - Civilization II Scenarios

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2-17-1999

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Scenario with english text.

Scenario in Italiano (se i testi si trovano in files .ita, cambiare le estensioni dei files da .ita a .txt)


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Civ II Scenarios
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Free downloadable scenarios for Civilization II - All new graphics and sounds (wav files) has been created by Marvin

1940 (159 Kb) [It is possible a future english translation]
WW2 World Wide scenario: it simulates the events since May 1940. - La seconda guerra modiale in uno scenario che comprende gli eventi di tutto il globo, da maggio 1940
MAP
Extremely accurate map (based on several atlas)

EVENTS
Various events follows the history and if you don't infuence the path of the history, it will easy come the defeat of the "Reich", followed in few years by a dangerous disagreements between USA and URSS like the cold war!

UNITS
There are several unit changes (picures and values) and new units added (aircrafts, kamikazes,  the "Yamato" and "Bismark" battleships, and more)

MAPPA
estremamente curata, basata su vari atlanti

EVENTI
Vari eventi seguono la storia: se il giocatore non influenza lo svolgimento di questo scenario, la situazione si evolverà facilmente nella sconfitta del "Reich", seguita in pochi anni da un conflitto USA-URSS, come avrebbe potuto succedere negli anni '50/'60, ai tempi della guerra fredda.

UNITA'
Nuovi aerei (anche i kamikaze!), nuove navi (incluse le corazzate "Bismark" e "Yamato")
e svariati cambiamenti nelle altre unita', sia nelle immagini, che nei valori


Absolute Space (334 Kb) 
Space scenario: explore the space whit your spaceships and defend the Solar and the Alpha-Centauri systems from alien invasions
  • "UFO" and space sounds! Please, click here to download sounds (770 Kb)
  • Space cities and force field graphic
  • New units (and graphic): several spaceships, flying disks, astro-fighters/bombers, mechs and robots, interstellar probes
  • New terrains and resources (and graphic): moon craters, deep space, comets, asteroids...
  • New discoveries and city structures.
  • Quality plot.
  • Help file (readme) included.

  • Attack to the "Noos" spacecity (161 Kb) 
    The "Yellow Hordes" are attacking an huge spacecity defended by its gamma-maser cannons that can rip apart spacecruisers and starfighters. There is a planet where it is possible to flee and primitive alien civilizations are waiting... 

    The Noos is under attack and it is partially damaged
  • If an attack destroys an energy unit of the Noos, the radiations will damage the spacecity
  • When a part of the Noos is destroyed a dark spot will appear
  • New terrains and resources (and graphic): deep space, comets, asteroids, alien resources and SS structurals.
  • New units (and graphic): spaceships, flying disks, starfighters, robots, alien units (from the alien warriors to the alien riflemen) and spacecity structures
  • Discoveries tree and city structures lightly changed.